The Sky Above, the Rivers Below, Ch 7: New Beginnings, Old Wounds

Imran launches a perfect VR escape for the masses, but his success isolates him from his family and the real world he's trying to forget.

SERIALIZED FICTIONTHE SKY ABOVE, THE RIVERS BELOW

9/1/202514 min read

Fifteen years after arriving in a world that had felt like a screaming, incomprehensible nightmare, Imran Ahmed stood on the verge of launching one of his own - only this time, he controlled every pixel, every storyline, every escape.

The air in the simple, open-plan office of "WorldWeaver Studios" buzzed with a nervous, coffee-fueled energy. Young programmers, their faces lit by the glow of multiple holographic displays, typed furiously. Their talk was a fast mix of highly specialized tech words and worried excitement. The smell of ozone from the server banks mixed with the man-made smell of nutrient-rich energy drinks. This was it. Launch day.

Imran, now twenty-three, looked at the scene from the slightly raised platform where his own command station was. He wore the plain, functional clothes favored by the tech rich of this 2040s Neo-Kyoto (as this part of the sprawling mega-city of New York was known). But under his calm appearance, a pulse thrummed high in his neck, a frantic rhythm against his skin. This is it. The thought was a surge of heat. My world. Mine. The years of sketches, of whispered code, of lonely dreams - all here. All live.

He remembered those first clumsy drawings on the school slate, the whispered stories he'd told himself in the lonely corners of the Primary Learning Pod. They had been a safe place then, a way to make sense of the senseless. Now, that safe place was about to become a business, a product.

His father's smart investments of their remaining Bombay wealth, carefully managed through Chronic's complex financial systems, had provided the starting money. That, and a small loan from a company that specialized in "entrepreneurs from different times" - a Chronic program that always made Imran feel like a strange animal being grown for a specific, approved purpose.

But the money had been vital. It had allowed him to gather this team, to rent this space, to build the advanced AI engine that powered WorldWeaver. Its main offering was fully immersive, dynamically created story experiences. The user became the main character, their choices shaping a unique, personalized story. Want to be a star-captain exploring new galaxies? A knight in a mythical kingdom? A detective solving impossible crimes in a neon-lit cyberpunk city? WorldWeaver could make it happen. It tailored the story, the characters, even the laws of physics, to what the user wanted and how their mind worked.

"All systems green, Imran," a voice crackled in his ear-comm. It was Geta, his lead AI designer, a brilliant, always tired woman. Her family had moved from a time where the Russian Revolution had taken a very different, cybernetically-improved turn. "Story systems are stable. We expect over twelve thousand users in the first hour after we go live."

"Understood, Geta. Stand by for global launch sequence," Imran replied. His voice didn't show the tremor he felt in his hands. He took a deep breath. "Here, I control the story. Here, everyone can find a story where they belong, even if it's just for a little while."

With a final, decisive gesture on his main console, he started the launch. Across the office, a wave of cheers and relieved sighs went up as the main status board flashed from "STANDBY" to "LIVE." Streams of data began to flow across the displays - user sign-ups, server loads, early engagement numbers.

The first few hours were a blur of watching, troubleshooting minor bugs, and answering congratulatory messages that pinged constantly on his comms. Tech blogs and entertainment news sites, always looking for the next big thing in immersive media, were already picking up the story. "WorldWeaver: The Future of Storytelling?" one headline blinked. "New AI Promises Unmatched Story Freedom," declared another. The initial buzz was positive, if cautiously optimistic. People were hungry for what he was offering. The numbers on the screen confirmed it: a city full of people was hungry for escape, for a moment of control he could sell.

He allowed himself a small, tight smile. It was working. His creation was out there. Thousands of people across this sprawling, diverse city were experiencing it, living it. For a moment, the familiar feeling of needing this to succeed, to prove his unusual path was right, faded. It was replaced by a purer sense of accomplishment. He had built something from nothing, something that people connected with.

But even as the positive numbers climbed, the air in the office felt thin, the cheers of his team like sounds from behind thick glass. This win felt… lonely. His team was celebrating, yes, but they were employees, colleagues. His father, though supportive in his own practical way ("A good business idea, son, if the user numbers grow"), didn't truly understand why he made WorldWeaver.

And his mother… His mother would be a different conversation altogether. The thought of explaining this to her, of justifying these flickering, unreal worlds to a woman whose reality was still so deeply rooted in the real earth of a past Bombay, brought a familiar mix of love, frustration, and a tiredness before it even started.

This victory, however sweet, was one he couldn't fully share with the people who had once been his entire world.

***

The smell of cardamom and frying onions, a rare and precious smell in their clean, Chronic-issued apartment, usually brought Imran some comfort. It was a fleeting connection to a past he mostly experienced as a collection of faded memories.

But tonight, as he sat at the small dining table, the familiar smells felt more like a start to an equally familiar questioning.

Jamila Ahmed placed a plate of freshly made aloo parathas before him. Her movements still had the unhurried grace of her Bombay household. It was a stark contrast to the frantic pace of Imran's digital world. Her hair, now streaked with more grey than he remembered, was neatly plaited. Her cotton sari, one of the few she'd insisted on bringing and carefully maintained, was a bright splash of color against the apartment's neutral tones. She looked older. Her face was etched with lines of worry that hadn't been there in his earliest memories, lines he suspected he had helped create.

"So," she began, settling opposite him. Her dark eyes, still sharp and intelligent, were fixed on his face. "Your… 'launch.' It went well, this weaving of worlds?" The Hindi words were perfectly formed but still carried the ghost of her Marathi accent. It was a subtle reminder of the mix of languages from their origins. But the phrase "weaving of worlds" was said with a careful, almost scientific precision, as if she were handling a strange and possibly dangerous object.

Imran managed a smile. "Yes, Ammi. It went very well. Better than expected, actually. We have thousands of users already. The media attention is… good." He knew she wouldn't understand the numbers, the server loads, the complex details of AI-driven story creation. He tried to keep it simple.

"Thousands of people," she repeated slowly, her forehead wrinkled. "And what are they doing, these thousands of people, in your… your story-machines?"

"They're experiencing stories, Ammi," he explained. He tried to put an enthusiasm in his voice that he hoped would bridge the gap he felt widening between them. "They become the heroes of their own adventures. They can explore new galaxies, solve mysteries, build kingdoms… anything they can imagine, almost."

Jamila listened patiently, her hands resting in her lap. When he finished, she was silent for a long moment, her gaze distant. "Adventures in pretend worlds," she said finally. Her voice was soft but laced with a clear thread of doubt. "While the real world, the one we live in, the one Chronic has placed us in, continues on outside their… their dream-boxes."

Imran felt a familiar prickle of defensiveness. "It's more than pretend, Ammi. It's a new kind of art. A way for people to connect. People find joy in it, they find escape. Some even find… understanding. It gives them a sense of being in charge, of control, that maybe they don't have in their everyday lives."

"In charge of what, beta?" she asked. Her eyes returned to his, full of a gentle but persistent concern. "To fight imaginary dragons while their own families need them? To build pretend kingdoms while their own heritage crumbles and is forgotten? You are a clever boy, Imran, Allah has blessed you with a quick mind. Your father and I, we gave up much to bring you here, to this future, so you could have opportunities we never dreamed of. But these… these games…" She sighed, a heavy sound that seemed to carry the weight of centuries. "Is this what we hoped for? For you to spend your life making… shadows for people to play in?"

She doesn't understand. The aloo paratha tasted like ash in his mouth. A hot pulse of frustration, then the familiar, sinking weight of guilt. It's real. The feelings are real. Why can't she see?

"It's more than games, Ammi," he said, his voice tighter than he intended. "It's a business. A successful one, I hope. It uses the technology of this time. It provides jobs. It's… it's what I'm good at." He knew it sounded like a weak defense, even to his own ears.

"And your community?" she pressed gently. "Your people? The stories you tell, do they speak of our history, our struggles? Do they help the new arrivals, like we once were, find their way in this… this confusing place? Or do they just help people forget?"

Her questions were like carefully aimed arrows, each one finding the softest parts of his own worries. He had built WorldWeaver as an escape, for himself as much as for others. He hadn't thought much about its "social usefulness" in the way his mother, or perhaps someone like Min-ji, would define it.

A fragment flickered through his mind - standing in the Chronic processing center at eight years old, watching his mother weep silently as officials catalogued their few possessions, stamping documents he couldn't read, the crushing weight of being utterly powerless in a system that spoke in incomprehensible codes.

"The stories are… universal, Ammi," he said, his voice faltering slightly. "They are for everyone."

"But are they for us?" Jamila murmured, her gaze unwavering. "I see you, Imran. You speak their language now, fluently, without a trace of our past. You wear their clothes. You understand their machines. But sometimes… sometimes I look at you, and I fear I am losing my son to this future. That the boy who loved the stories of Birbal and the scent of monsoon rain is vanishing into these… these coded worlds."

Her words, though spoken with love, landed heavily. He saw the fear in her eyes, the genuine pain of a mother watching her child drift away into an ocean she couldn't swim in. He wanted to reassure her, to make her understand. But the language to do so seemed to belong to a different time, a different version of himself.

The more he tried to explain his world in her terms, the more he realized how far he had traveled from hers. The success of WorldWeaver, the excitement of the launch, suddenly felt hollow. It was overshadowed by this quiet, aching gap that technology, for all its wonders, couldn't seem to bridge. He was a builder of worlds, yet he was struggling to keep the one that mattered most.

***

Glowing good reviews flooded WorldWeaver's public forums and private feedback channels. They often came with amazing sensory logs from the full-immersion VR units. "I didn't just play Lady Aris," one user gushed. Their avatar was a graceful, winged being whose recorded flight through a star cloud of Imran's design was stunningly realistic. "I was her. I felt the wind from my griffin's wings, the weight of my sword, the fear and joy of battle. When I took off the neural headset, my real life as a data-clerk in Sector Gamma felt… flat, like a badly made simulation." Another user, whose real-world profile showed they were a recent mover from a very repressive time, shared through a tearful audio log, "Your 'Silent City' story… I walked its forbidden streets, I spoke the words of rebellion with my own voice, felt the thrill of defiance in my own (virtual) skin. It's more than empowering; it's… life-changing."

Imran read these messages late into the fake night cycle of his Neo-Kyoto apartment. The city lights were a distant, uncaring glitter beyond his wide window. Each message was a small proof, a confirmation that his creation was touching lives. It offered experiences, not mere stories. He'd designed the AI to subtly change to fit user psychology, to weave stories that matched their deepest desires for heroism, for romance, for simple justice. The haptic suits and neural headsets delivered those sensations with amazing accuracy.

For countless people moving through the sprawling, multicultural, and often impersonally prejudiced reality of the advanced time - a reality where fitting in was a constant pressure and true belonging was a shifting illusion - WorldWeaver was an oasis of lived experience. It was a place where their accents didn't matter, where their historical baggage could be dropped like an unwanted skin as they became someone else, somewhere else, achieving anything.

He understood that pull with an intensity that sometimes scared him. More often than he liked to admit, after a hard day, Imran would retreat not just to a screen, but into the full embrace of a WorldWeaver immersion chamber. He'd put on the lightweight haptic suit, the neural circlet settling onto his temples, and the world would dissolve. He'd become Kaelen, the lone desert wanderer, feeling the grit of fake sand against his skin, the sun's double heat on his face as he searched for a lost oasis. Or he'd be Lyra, the cunning rogue, the cool stone of the steam-powered city-state beneath her quick feet, the adrenaline of a rooftop chase thrumming through his own veins. In these real-feeling worlds, he was never the slightly awkward boy from 1980s Bombay, always trying to catch up. He was strongly present, capable, wanted, and central.

"People love these worlds," he'd tell himself, watching the immersion hours climb alongside engagement numbers. "They find joy here, true escape from the boring or the painful. They live these other lives. Isn't that enough? Isn't that a worthy thing to create?"

But his sleek apartment, once a refuge, now felt more like a waiting room between immersions. Meals were often nutrient paste eaten quickly before jacking in.

His comm chimed - a message from Geta about grabbing drinks with some of the team. Celebrating the launch success, she'd written, with a cheerful emoji he found oddly grating. His finger hovered over the reply button for a long moment before he dismissed the message entirely. Outside his window, Neo-Kyoto's neon rivers flowed in patterns that seemed more coherent, more beautiful than the messy unpredictability of actual human interaction.

Instead, he reached for his neural circlet. In fifteen minutes, he could be Captain Zara, commanding a starship through an asteroid field, her crew hanging on his every decisive word. The sensation of competent leadership, of being truly needed, would course through his neurons as vividly as any real experience - more vividly, in fact, since WorldWeaver's AI knew exactly which emotional buttons to press.

Sometimes, when the neural headset came off and the lingering sensations of a virtual adventure faded, leaving him blinking in the pre-dawn stillness of his apartment, the silence would hit him with an almost physical force. It was louder, deeper, than any alien orchestra he had ever conducted with his mind.

It was the silence of a life lived largely alone, its loudest sounds the echoes of virtual adventures.

Despite the thrilled user base and the impressive market share WorldWeaver had gained, shadows were beginning to gather. Critical articles were appearing, their tone sharpened by the deep immersiveness of Imran's creation. "The Tempting Call of Fake Sensation: Is WorldWeaver's VR Damaging Real-World Engagement?" one headline provocatively asked.

Another, from a well-respected neuro-ethicist specializing in migrant assimilation, questioned whether such deeply real virtual realities hindered, rather than helped, newcomers process their trauma and adjust to the complexities of the advanced time. "Are we offering digital drugs instead of real integration? Is the 'lived experience' of WorldWeaver becoming a substitute for lived reality?" it asked.

More concerningly, Imran had received a quiet, almost too-polite inquiry from a mid-level official at Chronic's Department of Cultural Integration and Neurological Well-being. It was just a request for "clarification" on WorldWeaver's content rules, its haptic feedback safety measures, and its alignment with Chronic's stated goals of "productive societal contribution and psychological strength from all time groups." But Imran understood the subtext.

Chronic, the huge entity that controlled the pathways between times, the judge of who came and who went, and under what terms, did not make casual inquiries about "neurological well-being." Their "progressive values" often came with a heavy dose of social control, and anything seen as encouraging "unhelpful escapism" or "sensory addiction," rather than "constructive" integration, could quickly find itself facing regulatory scrutiny. The idea that Chronic might see his work as an addictive poison made the back of his neck prickle with cold sweat.

It was with these worries swirling in his mind that he ran into Min-ji Kim at a small, independent synth-coffee shop near the university district. It was a rare trip out for him beyond his usual work-home-immersion chamber routine. He hadn't seen her in person for almost a year. Their interactions were now just infrequent, increasingly brief text messages.

Min-ji, her dark hair now a little longer but still simply styled, had an intensity that seemed to have only sharpened with age. She was an assistant professor in Temporal Sociology and Ethics, he knew. She was already making a name for herself with her sharp, often critical, analyses of Chronic's migration policies and the psychological impact of advanced time technologies on mixed identities. She was with a group of lively students. Their conversation, easily picked up by Imran's ever-present chip, was about the recent "Sensory Freedom" protests against mandatory neural "optimization" for certain migrant groups.

When she saw him, her initial surprise quickly turned into a polite, slightly reserved smile. "Imran. It's been a while."

"Min-ji," he replied, feeling an awkwardness he hadn't expected. The easy friendship of their school days, built in shared loneliness, felt like something from another lifetime. "You're looking… well. Causing trouble, it sounds like."

"Someone has to question the story, Imran, especially when it's being piped directly into people's brains," she said, a wry twist to her lips. Her students looked at Imran with a mixture of curiosity and something he couldn't quite place - perhaps the respect given to a minor tech celebrity, or the faint suspicion often aimed by activists towards those seen as creating the tools of distraction, or even control. "And you? Still weaving realities for people to get lost in?"

"Giving people experiences they might otherwise never have," he corrected gently, managing a weak smile. "Allowing them to feel things, to be someone else, safely."

"Safely?" Min-ji raised an eyebrow. "Is it truly 'safe,' Imran, to offer worlds so much more compelling, so much more… intense than this one that people forget how to live here? Or lose the will to change it? I read a fascinating neuro-ethical review the other day. About the potential for deep-immersion VR to create dependency, to dull the edges of real-world empathy by overstimulating the pleasure centers with perfect, predictable sensations…"

Imran felt a familiar defensiveness rise. "Or," he countered, a little more sharply than he intended, "it can offer therapeutic release, a space for people to explore identities, to feel empowered, to simply experience joy in worlds that are overwhelming and often unfair. Not everything that feels good is a 'digital drug,' Min-ji."

A flicker of disappointment crossed her face. "Perhaps not," she said quietly. "But some of us don't have the luxury of choosing which sensations to focus on, Imran. Some of us see the raw, unedited pain in this 'advanced' society every day, in the lives of the people Chronic's algorithms consider… less worthy of pleasant experiences." She gestured vaguely towards her students, who were now watching their exchange with keen interest. "My work is about trying to ensure people have power in this reality, not just perfectly made power in a simulation, however beautiful."

He admired her passion. It was a bright, clean flame. Next to it, he felt shadowed, his own work a comfortable, profitable lie. The thought was exhausting.

"Well," he said, the silence stretching, "it was good to see you, Min-ji. I should… get going."

"You too, Imran," she replied, her voice polite but cool. "Try to touch grass sometimes, okay?" The old saying, translated, still carried its intended sting.

As he walked away, a sour heat rose in his throat, sharp as the smell of synth-coffee. He couldn't shake the feeling of a connection permanently broken. He had built universes of infinite, real-feeling experience, yet he was struggling to find the right words for a single, real-world conversation with someone who had once been his closest friend.

Back in the clean gleam of his WorldWeaver office, Imran stood before the vast window. The hyper-advanced city glittered below like a field of fallen stars. He had achieved success, a name, a company that many envied. He was, by most measures of this time, a triumph of fitting in, a proof of Chronic's grand experiment. Yet, the old wounds, the ones carved by being moved, by the constant, subtle pressure of not truly belonging, throbbed with a dull, persistent ache. He stood before the window, watching the city's glittering data-streams flow below. He built worlds here but belonged to none of them.

His console chimed. A priority message.

It was from his mother, her face appearing on his screen, etched with a worry that went beyond times. And beside it, another notice: a summons for an "urgent meeting" regarding "User Well-being and Story Impact" with Chronic's Department of Cultural Integration and Neurological Well-being.

The shadows, it seemed, were indeed closing in.

***